According to a recent job advertisement, Microsoft seems to be developing 3D gaming experiences for its AI-driven chatbot platform, Copilot.
This listing, which was released this week, is looking for a senior software engineer located in Beijing who specializes in 3D rendering engines, especially those frequently utilized in creating browser-based video games, such as Babylon.js, three.js, and Unity.
“Are you enthusiastic about gaming and eager to create innovative solutions for millions of users?” the job posting states. “If you have a gaming background or a genuine passion for it, this opportunity might be just right for you!”
Microsoft has previously communicated its intention to integrate gaming more significantly into the Copilot experience.
In February, Microsoft showcased an AI model named Muse, which is set to power short interactive games on Copilot. This model, trained on Ninja Theory’s multiplayer battle arena game, Bleeding Edge, is capable of understanding the 3D game environment, encompassing game physics and the reactions of the game to players’ controller inputs, thereby enabling AI-rendered gameplay.
In a separate announcement last May, Microsoft revealed plans to integrate Copilot into video games, starting with Minecraft. During a demonstration, Copilot was shown answering queries like “How do I craft a sword?” in-game, searching the player’s inventory for necessary materials and guiding them on how to gather essential components.
In another effort to enhance user engagement, Microsoft has reportedly been testing “character-based” features for Copilot. In January, reverse engineer Alexey Shabanov unearthed two animated characters within Copilot, designed to interact with users through sound effects and animations.
Compiled by Techarena.au.
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